An open-source Epic Games Launcher alternative and normal game launcher for macOS written in Swift. We started this project to create a GUI frontend for Legendary and to play Windows games using game porting toolkit by Apple.

DXUP is described as 'A D3D10 -> D3D11 Translation Layer, which can be serve to convert D3D10 -> Vulkan via DXVK' and is an app in the os & utilities category. There are five alternatives to DXUP for Windows, Linux and Mac. The best DXUP alternative is Mythic, which is both free and Open Source. Other great apps like DXUP are D8VK, WineD3D, DDrawCompat and ForceD3D9On12.
An open-source Epic Games Launcher alternative and normal game launcher for macOS written in Swift. We started this project to create a GUI frontend for Legendary and to play Windows games using game porting toolkit by Apple.

A Vulkan-based translation layer for Direct3D 8/9/10/11 which allows running 3D applications on Linux using Wine.




Even if Windows supports DirectX natively, using WineD3D can enhance backwards compatiblity with older games, especially on Windows 8 and newer that don't support 16 bit screen modes. Another possible use is to emulate unsupported versions of DirectX, or porting DirectX...

DDrawCompat is a DLL wrapper aimed at fixing compatibility and performance issues for games based on DirectDraw and Direct3D 1-7. Partially supports GDI as well. There is no API conversion involved, most of the rendering is still done by the native DirectDraw/Direct3D 1-7 and...
This project provides DLL wrappers for the DirectX 1-9 graphics components. Its purpose is to disable the use of the Direct3D 9 user-mode display driver provided by GPU vendors. This forces the runtimes to use D3D9On12 instead.