Cost / License
- Free
- Open Source
Application type
Platforms
- Windows
- Mac
- Linux
- iPhone
- iPad
- Android

Oxygine is described as 'Is completely free and open source (MIT license) 2D game engine, available on GitHub. It is written in C++ and runs on MacOSX, iOS, Android, Windows and Linux' and is an app in the development category. There are more than 10 alternatives to Oxygine for a variety of platforms, including Mac, Windows, Linux, iPhone and iPad apps. The best Oxygine alternative is Polly2D, which is both free and Open Source. Other great apps like Oxygine are Cocos2d-x, MonoGame, SDL and Phaser.

cocos2d-x is a cross platform open source free 2D game engine for mobile gamedev, that is fast and stable, easy to learn and use.




One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes.

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the...
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.


raylib is a game development library highly inspired by Borland BGI graphics lib and by XNA framework. Made as a simple and easy-to-use library to enjoy game programming.
Allegro 4 and Allegro 5 are cross-platform, libraries mainly aimed at video game and multimedia programming. They handle common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc.
PixiJS is an advanced, mature HTML5 creation engine with a fast and flexible 2D WebGL renderer.

Cerberus X is a cross-platform, easy to learn object-oriented programming language focusing on game development with a powerful set of APIs that make it easy to draw lightning fast graphics on all supported platforms To achieve this, Cerberus X translate our code to the target...



SFML (Simple and Fast Multimedia Library) is a portable and easy-to-use API for multimedia programming.
Java framework providing unified API for building 2D or 3D games across desktop, mobile, and browser platforms, with hot code swapping, rapid prototyping, modular architecture, integrated physics, input, asset tools, and support for desktop-native debugging.