RenderMonkey Alternatives

RenderMonkey is described as 'Shader editor with real-time preview, debugging, and sample effects. Supports DirectX and OpenGL, collaborative workflows, and artist-friendly parameters' and is an app. There are more than 10 alternatives to RenderMonkey for a variety of platforms, including Web-based, Windows, Linux, Self-Hosted and Google Chrome apps. The best RenderMonkey alternative is SHADERed, which is both free and Open Source. Other great apps like RenderMonkey are Shadertoy, The Book of Shaders, GSN Composer and Shdr.

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RenderMonkey alternatives page was last updated

Alternatives list

  1. SHADERed icon
     6 likes

    SHADERed is a lightweight tool for creating and testing HLSL and GLSL shaders. It is easy to use, open source and frequently updated with new features.

    24 SHADERed alternatives

    Cost / License

    • Free
    • Open Source (MIT)

    Platforms

    • Windows
    • Linux
     
  2. Shadertoy icon
     11 likes

    Shadertoy is the first application to allow developers all over the globe to push pixels from code to screen using WebGL since 2009.

    24 Shadertoy alternatives

    Cost / License

    • Free
    • Proprietary

    Platforms

    • Online
     
  3. The Book of Shaders provides a gentle, step-by-step guide through the abstract and complex universe of Fragment Shaders. Besides scores of insightful illustrations, the site includes a very intuitive live-coding editor for users to easily see changes as they code.

    26 The Book of Shaders alternatives

    Cost / License

    • Free
    • Proprietary

    Application type

    Platforms

    • Online
     
  4. GSN Composer icon
     3 likes

    The GSN COMPOSER is a free web-based visual programming environment for online multimedia processing. Typical areas of usage are education, research, entertainment, special effects, or arts.

    Cost / License

    • Free
    • Proprietary

    Platforms

    • Online
     
  5. Shdr icon
     5 likes

    Shdr is a live ESSL (GLSL) shader editor, viewer and validator powered by WebGL and built by Thibaut Despoulain (BKcore).

    Cost / License

    • Free
    • Open Source

    Platforms

    • Online
    • Google Chrome
     
  6. The Force icon
     1 like

    The Force is a web-based IDE/code editor for WebGL complete with audio input control, OSC support, texture panel and more.

    Cost / License

    • Free
    • Open Source (MIT)

    Application type

    Platforms

    • Online
    • Self-Hosted
     
  7. ShaderFrog icon
     1 like

    Shader Frog lets you create visual effects by composing two or more shaders together, and tweaking their parameters. You can build a complex effect out of simple components. You can then export your shader for use in your THREE.js game or application.

    26 ShaderFrog alternatives

    Cost / License

    • Free
    • Proprietary

    Platforms

    • Online
     
  8. Shadergif icon
     1 like

    ShaderGif is an open source home for art made with code. Make gifs with GLSL, Javascript and p5.js.

    Cost / License

    Application type

    Platforms

    • Online
     
  9. ShaderLab icon
     5 likes

    ShaderLab is the WebGL2 GLSL Editor for the browser. Code your shaders right in your browser with a live view to progress in the background. Then share and garner feedback through comments and check out other creators.

    Cost / License

    • Free
    • Proprietary

    Application type

    Platforms

    • Online
     
  10. Shaderific is the mobile shader development tool for iOS. Get started with OpenGL ES 2.0 and OpenGL ES 3.0 shader development on your iPad, iPhone or iPod touch today. Create your own vertex and fragment shaders using the OpenGL Shading Language (GLSL) and compile them on your...

    Cost / License

    • Paid
    • Proprietary

    Application type

    Platforms

    • iPhone
    • iPad
     
  11. Shader Workship is an interactive GLSL fragment shader editor inspired by ShaderToy and built with Qt.

    Cost / License

    Application type

    Platforms

    • Self-Hosted
     
  12. ShaderTool provides a flexible and editable node-powered pipeline that allows you to write shaders without also having to have written an engine. Use the integrated code editor to directly write shader code in either HLSL (DirectX) or GLSL (OpenGL).

    Cost / License

    • Paid
    • Proprietary

    Application type

    Platforms

    • Windows
    • Steam
     
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