Fragmentarium is an open source, cross-platform IDE for exploring pixel based graphics on the GPU.



Nirvana 3D is described as 'A game engine written in Python, extending support across multiple GPU devices with 3D rendering, PBR Renderer and much more' and is an app in the development category. There are more than 100 alternatives to Nirvana 3D for a variety of platforms, including Windows, Mac, Linux, Web-based and Android apps. The best Nirvana 3D alternative is Blender, which is both free and Open Source. Other great apps like Nirvana 3D are Godot Engine, Unity, Natron and Unreal Engine.
Fragmentarium is an open source, cross-platform IDE for exploring pixel based graphics on the GPU.



ZModeler (or Zanoza Modeler) is a 3D modeling application. It is aimed at modelers who model for computer games such as 18 Wheels of Steel, Grand Theft Auto, Need for Speed, Midtown Madness or similar video games.



[Multimedia Fusion 2 has been replaced by Clickteam Fusion 2.5.]
Game and software creation has never been easier or quicker than with Clickteam Fusion 2.5!
With Fusion 2.5’s amazing event editor system you are able to quickly generate games or apps.
Within your first hour you.




picoCAD is a program to build and texture lowpoly 3D models. Programs for modelling are overly complicated, picoCAD aims to make it fun, easy, and accessible by focusing on the bare essentials. This program was made using pico 8.



EmberGen uses the full power of your GPU—so you can simulate and render volumetric phenomena in real-time for faster iterations than ever before. Utilize random seeds to generate new variations on the fly.

Autodesk FormIt lets you capture building design concepts digitally using real-world data. Design in context with site information, synchronize with Autodesk Revit, and collaborate seamlessly using cloud services with real-time editing options, enhancing BIM workflows.




Multimedia JavaScript framework to create real cross-platform and hybrid game engines, games, emulators, multimedia libraries and apps.




The Atomic Game Engine features a cross-platform editor with deployment to Windows, OSX, Linux, WebGL, Android, and iOS. Applications can be built using JavaScript, TypeScript, native C++, and C# scripting is in development.


GLC_Player is a software used to view 3D models (COLLADA 3DXML OBJ 3DS STL OFF and COFF format are supported) and to navigate easily in these models. With the album management, capture and multi-capture capabilities, HTML export and navigation possibilities, GLC_Player is the...
LunarEngine (formerly Librebox) is an open-source game engine powered by Luau. It delivers a sandbox-style API and development model inspired by popular sandbox engines, so existing Luau code runs with minimal changes.

Java framework providing unified API for building 2D or 3D games across desktop, mobile, and browser platforms, with hot code swapping, rapid prototyping, modular architecture, integrated physics, input, asset tools, and support for desktop-native debugging.
K-3D is free-as-in-freedom 3D modeling and animation software. It features a plugin-oriented procedural engine for all of its content, making K-3D a very versatile and powerful package.

