



MonoGame is described as 'One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes' and is a game development tool in the development category. There are more than 100 alternatives to MonoGame for a variety of platforms, including Windows, Mac, Linux, iPhone and Android apps. The best MonoGame alternative is Godot Engine, which is both free and Open Source. Other great apps like MonoGame are Unity, Unreal Engine, GDevelop and Candlestick.




Pixel Game Maker MV allows you to build up your own action game with no programming knowledge necessary. This engine was designed with the idea of giving a voice to people's passions, allowing them to freely express the game that they have held in their hearts.




Bitmelo is a game editor and engine for making small pixel art games. The editor has everything you need to develop a game in one convenient location. You can code, draw tiles and tilemaps, design sound effects, view the documentation, and playtest your game, all without having...




Game Builder is an experimental game-building sandbox. Create games within a 3D game world you create. Choose from thousands of ready-made 3D models through Poly. Design game logic by arranging various blocks in a sleek drag-and-drop interface.



UrhoSharp is a lightweight Game Engine suitable for using with C# and F# to create games and 3D applications. The game engine is available as a portable class library, allowing your game code to be written once and shared across all platforms.




Limon is a multi platform 3D game engine mainly focusing on first person games. Focus of its development is ease of use and ease of study. It has builtin editor for maps, animations and GUIs.
Autodesk Stingray 3D game engine and design visualization software helps developers and designers produce visually stunning experiences.



NasNas is a lightweight modular 2D game framework with a focus on pixel art style games. It is entirely written in modern C++17, and doesn't have any dependency other than SFML2. It provides a clean and easy to use API.





GameCraft (formerly Robocraft X) is a game maker where you can build your own physics games from blocks and components without the need to write code. You can also play many games that have been created and shared by others in the community.




Cave Engine is a Simple, easy to use, 3D desktop Game Engine that is scriptable in Python.


