

ArcBrush
Build non-destructive image pipelines with 79 composable nodes. One graph produces every color variant, every format, every export, automatically.
Cost / License
- Freemium (Pay once)
- Proprietary
Platforms
- Mac
- Windows
- Linux
Features
- Batch Editing
- Support for Layers
- Node Based
- No registration required
- Ad-free
- Works Offline
- Non Destructive Editing
- Dark Mode
- Image Processing
- AI-Powered
- PBR Texturing
- Pixel Art
- Color Palette
ArcBrush News & Activities
Recent activities
justarandom added ArcBrush as alternative to Pixel Composer- POX updated ArcBrush
- justarandom added ArcBrush
ArcBrush information
What is ArcBrush?
Build once. Export everything. Wire 75 nodes into non-destructive pipelines that produce every color variant, every format, every asset, automatically. One graph replaces hours of repetitive manual work.
Free to use. No account needed for the editor. Native C++ desktop app for Windows and macOS.
Built for: Game Artists · Pixel Artists · Illustrators · Concept Artists · Texture Artists · Designers · Anyone tired of repetitive exports
Everything you need. Nothing you don’t.
Native. Not a web app. Not Electron. Not a wrapper. ArcBrush is a C++20 desktop application for Windows and macOS. OpenCV processes your images on the CPU and GPU. OpenGL renders your previews. Every operation runs natively on your hardware. AI nodes reach out to the cloud only when you tell them to.
ArcBrush is fully functional without AI. All 71 non-AI nodes, including every filter, transform, mask tool, warp, and export, work without an account, without signing in, without limits. AI generation is an optional add-on powered by credits. If you want to try AI, sign in with one click and get 10 free credits.






